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www.BoGu.xt.pl !! - tam przeniesione
Forum przeniesione na : www.BoGu.xt.pl |
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Autor |
Wiadomość |
Renzo
Moderator
Dołączył: 11 Wrz 2005
Posty: 51
Przeczytał: 0 tematów
Ostrzeżeń: 0/5
Skąd: kibel
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Wysłany:
Pon 14:45, 12 Wrz 2005 |
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[link widoczny dla zalogowanych]
aby ots działał trzeba usunąc z items.xml :
FEATURES
------------
-FULL CUSTOMIZABLE SERVER IN CONFIG.LUA
-QUESTS CONFIGURABLE IN CONFIG.LUA
-ROOK SYSTEM 100% (NON PVP) & MAIN (PVP)
-GUILDS SYSTEM
-SKULL SYSTEM 100% (WHITE,RED,YELLOW AND GREEN)
-NPCS SPAWN FROM MAP
-PVP, RED SKULL, BAN AND UNJUSTIFIED KILLS CONFIGURABLE IN CONFIG.LUA
-HEALTH SPELLS 50% LESS THAN ATTACK SPELLS (EX: UH EXHAUSTED 1 SEC AND SD 2 SEC) IN REGULAR PVP.
IN OTHER MODES THE EXHAUSTED IS 1 SEC FOR ALL SPELLS.
-DIFFERENT DAMAGES IN MONSTERS AND PLAYERS (EX: 100 DAMAGE IN MONSTER IS 50 IN PLAYER)
-DIFFERENCIED DAMAGE POINTS (You lose 1 hitpoint by a "monster", and lose 1 hitpoint by "Player")
-PZ LOCK LIKE IN REAL TIBIA (CONFIGURABLE IN CONFIG.LUA)
-PLAYER DROP LOOT SYSTEM (RED SKULL DROPS ALL ITEMS)
-NPC PUSHABLE FIXED (PUT 1 IN XML FOR PUSH AND 0 FOR NON-PUSH)
-SERVER AUTO SAVE (CONFIGURABLE IN CONFIG.LUA)
-DAY & NIGHT SYSTEM
-UTEVO LUX, UTEVO GRAN LUX and UTEVO VIS LUX SPELL
-NPC SELLING ITEMS/SPELLS AND BUYING ITEMS
-LEARN SPELLS SYSTEM (OPTIONAL IN CONFIG.LUA)
-HP/MANA DIFFERENT FOR EACH VOCATION
-MONSTER INVASION CONFIGURABLE IN CONFIG.LUA
-FULL/BALANCED ATTACK AND FULL DEFENCE WORKING
-EXIVA IMPLEMENTED
-LEVEL DOORS (in data/doors folder)
-BAN PLAYER IS MORE EFFICIENT (NOW THE BANNED PLAYER CAN PLAY AFTER CERTAIN TIMES OF LOG THE CHAR)
-BOH WORKING
-AOL WORKING
-TORCH WORKING (ONLY IN AMMO SLOT BY NOW)
-GMS ONLY CAN SELECT GM OUTFIT
-PLUS ACCOUNT SYSTEM (PREMMIUM)
-FIREBOMBS AND E-BOMBS NOW TRAP.
-DAMAGES ADJUSTED
-EXANI TERA SPELL
-SKULL SYSTEM IMPROVED (NOW THE RED SKULL REMOVE WHEN PLAYER NOT KILL PLAYERS IN A PERIOD OF TIME -CONFIGURABLE IN CONFIG.LUA (unjustime)
-CTRL+R COMMAND
-ICE RAPIER WORKING (DISSAPPEAR IN 1 HIT)
-VIP WORKING (WITH LOAD/SAVE)
-HOUSES FULL 100% WITH OWNER
-TRAINING MODE (click on player and invite to party, and again to leave
training mode, if you are yellow,red or white skull you cannot enter in training mode)
-PREMMIUM SYSTEM
-FOLLOW SYSTEM
-ATTACK RUNES BY BATTLE TO MONSTERS AND NPC'S
-ORACLE SYSTEM 100%
-SIGNS BY XML (DATA/SIGNS)
-DIFFERENT DAMAGE COLOR FOR SOME MONSTERS (GS,DEMON,FE,SCARAB ETC)
-MONSTERS SUMMONING MONSTERS
-SOUL POINTS SYSTEM (FIRST VERSION)
-MORE THINGS..........
ps. mam to z tibia.org.pl |
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